Druid ‣ Druid Skills
Feral Rage[]
Deals Nature based damage while inflicting the target with 10% Bleed status for 2 turns.
Level | Cost | Damage |
---|---|---|
1 | 3 MP | 110% |
2 - 10 | +1 MP | +5% |
10 | 12 MP | 155% |
11+ | +0.75 MP | +3.75% |
20 | 19 MP | 193% |
30 | 27 MP | 230% |
40 | 35 MP | 268% |
50 | 42 MP | 305% |
Regeneration[]
Heals an ally for the next 2 turns.
Level | Cost | Heal |
---|---|---|
1 | 3 MP | 8 HP |
2 - 10 | +2 MP | +6 HP |
10 | 21 MP | 62 HP |
11+ | +1.5 MP | +4.5 HP |
20 | 36 MP | 107 HP |
30 | 51 MP | 152 HP |
40 | 66 MP | 197 HP |
50 | 81 MP | 242 HP |
Hibernate[]
Inflicts Sleep status on a target while reducing its Nature resistance. When hit, the target wakes and gets a critical damage.
Level | Cost | Duration | Nature Resistance |
---|---|---|---|
1 | 2 MP | 1 turn | -2% |
2 - 10 | +1 MP | +1 turn | + (-3%) |
10 | 11 MP | 10 turns | -29% |
11+ | +0.75 MP | +0.75 turn | + (-2.25%) |
20 | 18 MP | 17 turns | -52% |
30 | 26 MP | 25 turns | -74% |
40 | 34 MP | 33 turns | -97% |
50 | 41 MP | 40 turns | -119% |
Gaia's Blessing[]
Restores the entire party's MP.
Level | Cost | MP Recovery | Real Cost* |
---|---|---|---|
1 | 8 MP | 5 MP | 3 MP |
2 - 10 | +4 MP | +3 MP | +1 MP |
10 | 44 MP | 32 MP | 12 MP |
11+ | +3 MP | +2.25 MP | +0.75 MP |
20 | 74 MP | 55 MP | 19 MP |
30 | 104 MP | 77 MP | 27 MP |
40 | 134 MP | 99 MP | 35 MP |
50 | 164 MP | 122 MP | 42 MP |
- The real cost of the spell computed as (cost - recovery), provided you don't have full or near-full mana bar. First, the recovery MPs are added (but they can't go above maximum MP) and only then the cost of the spell is deducted. For example, if you had 10 MP out of 20 MP maximum and cast level 1 Gaia's Blessing, you would end up with 7 MP afterwards. If you had 18 MP, you would end up with 12 MP.