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See Also: Blacksmith • Shop

Enchanter Shop[]

Consumables[]

  • Consumables are purchased from the Enchanter or dropped in battle.
  • Consumables can be used by any character during battle. Uses a turn.
Item Cost Coin Description
Candy Maggots 38 Restore 100 HP.
Caramel Apples 46 Restore 90 HP and 90 MP.
Carrot 3

Restore 5 HP and 5 MP.

Bag of Sweets 75 Absorbs 50% of damage. Lasts 4 turns.
Bread 6 Restore 11 HP and 11 MP.
Egg 6 Restore 20 HP and 20 MP.
Fish 13 Restore 35 HP and 35 MP.
Greater Phoenix Up 55 Resurrects friendly target, Restore 250 HP.
Green Apple 9 Restore 20 HP and 40 MP.
Grindstone 25 +XP. Give it to the Blacksmith.
Ooze Juice 30 Restore 100 MP.
Phoenix Up 30 Resurrects friendly target. Restore 40 HP.
Pumpkin Pie 49 +10 Atk, +10 Threat. Lasts 5 turns.
Red Apple 11 Restore 40 HP and 20 MP.
Red Pepper 27 +25 Atk. Lose control of targeting. Lasts 10 turns.
Steak 24 Restore 80 HP and 60 MP.

Potions[]

  • Potions are purchased from the Enchanter or dropped in battle.
  • Potions can be used by any character during battle. Uses a turn.                        
Item Cost Coin Description
Atk Elixir 45 +15 Atk. Lasts 4 turns.
Big HP Potion 95 Restore 200 HP.
Big MP Potion 80 Restore 250 MP.
Finesse Elixir 28 +10% Crit. Lasts 4 turns.
Ghost Potion 66 -5 Threat. +5% Crit. Lasts 4 turns.
Greater XP Potion 100 6500 Experience points.
HP Potion 56 Restore 120 HP.
Les. HP Potion 4 Restore 10 HP.
Les. MP Potion 4 Restore 10 MP.
Min. HP Potion 16 Restore 45 HP.
Min. MP Potion 14 Restore 50 MP.
Minor Atk Elixir 5 +5 Atk. Lasts 4 turns.
MP Potion 45 Restore 140 MP.
Portable Shield 60 Absorbs 50% of damage. Lasts 5 turns.
Replenish Potion 55 Restore 150 HP and 150 MP.
Sun Lotion 70 +50% magic resist. +50% divine resist. Lasts 4 turns.
XP Potion 20 500 Experience points.

Equipment[]

These items are available for purchase, but can also be dropped in battle, or rewarded from a quest.

  • Gear can be purchased from the Enchanter, dropped in battle, or rewarded from a quest. Some items are only acquired from drops.
  • Each character can equip up to 4 items.
  • There is no apparent restriction on wearing duplicate items or items of the same type.
Item Cost Coin Level Description
Bronze Medal 1 1 +5 Health.
Beak 2 2 +1 Atk.
Bat Amulet 2 2 +4 Magic.
Coffee Pot 3 3 +5 Magic.
Weak Emerald Ring 3 3 +2% XP.
Sniper Amulet 4 4 -1 Threat.
Weak Sapphire Ring 4 4 +6 Magic.
Ring of the Energy 4 4 +8 Health.
Rubber Knife 5 4 -1 Threat. +1% Crit.
Weak Emerald Necklace 6 5 +3% XP.
Gold Medal 8 6 +3% gold on battle.
Weak Sapphire Necklace 8 6 +9 Magic.
Weak Ruby Ring 9 6 +10 Health.
Weak Emerald Amulet 16 7 +4% XP.
Weak Topaz Ring 17 8 +5% Crit.
Crystal Amulet 17 8 +4 Threat.
Weak Ruby Necklace 18 8 +12 Health.
Ring of Aluminum 20 8 +3 Initiative.
Belt 21 8 Random magic properties.
Silver Ring 25 9 -10% resurrect cost. +5% gold on battle.
Weak Topaz Necklace 26 9 +6% Crit.
Emerald Ring 27 10 +5% XP.
Weak Sapphire Amulet 29 10 +13 Magic.
Weak Ruby Amulet 31 10 +15 Health.
Monk Amulet 34 10 +10 Health. +3% Crit.
Gamble Amulet 43 11 +5% Crit. +3% gold on battle.
Emerald Necklace 44 11 +6% XP.
Jack-o'-lantern 38 12 +6 Magic. +5% XP.
Weak Topaz Amulet 46 12 +7% Crit.
Cyclops's Eye 47 12 +3% gold on battle. +1% item find.
Sapphire Ring 55 12 +15 Magic.
Ring of Fireball 60 12 +1 to Fireball.
Boots 61 12 Random magic properties.
Broom 76 12 +6 Magic. Regen 1 MP.
Mummy Wrapings 85 13 +5 Magic. +5% physical resist.
Sunglasses 41 13 +18 Health. +5% magic resist.
Snowflake Amulet 66 13 +5% XP. Regen 2 HP.
Horse Shoe Amulet 68 14 +5% crafting success.
Emerald Amulet 68 13 +7% XP.
Molten Ring 70 14 -10% blacksmith cost.
Ruby Ring 71 14 +18 Health.
Ruby Necklace 90 15 +23 Health.
Fine Emerald Ring 94 15 +8% XP. +4% nature resist.
Full Plate Armor Ring 98 16 +15 Health. +4% Threat. +4% physical resist.
Sapphire Necklace 98 16 +13 Magic. Regen 1 MP.
Silver Medal 100 16 -15% resurrect cost. +8% gold on battle.
Greater Molten Ring 101 16 -20% blacksmith cost.
Gloves 102 16 Random magic properties.
Skeleton Key 89 17 +5% XP. +5% gold on battle.
Teeth Amulet 126 17 +4 Atk. +2% Crit.
Ruby Amulet 130 17 +20 Health. +3% physical resist.
Fine Emerald Necklace 133 18 +9% XP. +5% nature resist.
Nature Amulet 135 18 Regen 5 HP
Sapphire Amulet 146 18 +18 Magic. +3% magic resist. Regen 1 MP.
Fine Emerald Amulet 176 19 +10% XP. +6% nature resist.
Lava Amulet  178 19

+23 Magic.

Bunny Ears 187 19 +5 Magic. -5 Threat.
Vampire Fangs 201 19 +5 Initiative. +5% Crit. Regen 5 HP.
Galic Necklace 263 19 -1 Threat. +10% magic resist.
Four Sided Amulet 180 20 +4 Atk.
The Two Ring 183 20 +15 Health. +26 Magic. Regen 1 MP.
Weak Divine Trinket 191 20 +12% divine resist.
Shoulder 192 20 Random magic properties.
Weak Nature Trinket 210 22 +12% nature resist.
The 108 Gems 290 23 +30 Health.
Weak Magic Trinket 290 24 +12% magic resist.
Rugged Cloak 291 22 Random magic properties.
Othereal Googles 325 23 +4% Crit. +7% gold on battle.
Weak Physical Trinket 301 25 +12% physical resist.
Void Ring 326 24 +5 Atk. +13 Magic.
The Three Ring 368 25 +35 Health. +20 Magic. Regen 6 HP.
Silver Bullet 337 26 +6 Atk. +8% nature resist.
Pointy Amulet 383 26 +2 Atk. +5 Initiative. -5 Threat. +10% Crit.
Luck Amulet 393 26 +5% Crit. +5% XP. +5% gold on battle. +1 to dice rolls.
Cursed Mask 412 28 +6 Atk. +6 Health. +6 Threat.
THE Silver Ring 400 29 +6 Threat. -25% resurrect cost. +10% gold on battle.
Greater Lava Amulet 416 29 +39 Magic. Regen 1 MP.
Elite Harpy Beak 433 28 +9 Atk. +25% extra potion effect.
Polished Medal 479 30 +45 Health. +9% Crit. +10% physical resist.
The Four Ring 500 32 +10% physical resist. Regen 12 HP. Regen 3 MP.

"Random magic properties"[]

When obtaining an item with "Random magic properties", it will come with up to a prefix and a suffix, each providing a permanent property to the item.

This list has some examples of them.

Item Level Description
Aggressive Gloves of the Bat 16 +2 Threat. 5% life steal.
Belt of the Lizard 7 Regen 1 HP.
Belt of the Salmon 8 Regen 1 MP.
Boots of the Beaver 13 +17 Magic.
Experienced Rugged Cloak 23 +12% XP
Experienced Rugged Cloak of the Turtle 25 +13% XP. +8% divine resist.
Gloves of the Eel 13 5% mana steal.
Healing Leather Belt of the Bat 25 8% life steal. Regen 2 HP.
Healing Belt 8 Regen 1 HP.
Healing Belt of the Beaver 6 +8 Magic. Regen 1 HP.
Healthy Belt 7 +6 Health
Healthy Belt 9 +7 Health
Healthy Mail Shoulder[r 1] 34 +27 Health. +7% magic resist.
Initiative Rugged Cloak of the Rat 23 +2 Initiative. +2% item find.
Iron Boots of the Cat 55 -6 Threat.
Leech Belt 7 2% life steal.
Leech Belt 9 3% life steal.
Leech Leather Belt 27 8% life steal.
Lucky Cloak of the Rhino 42 +4% item find. +4% physical resist.
Mana Belt 8 +10 Magic.
Recovering Belt 6 Regen 1 MP.
Rugged Cloak of the Camel 19 +19% extra potion effect.
Rugged Cloak of the Turtle 24 +7% divine resist.
Shoulder of the Salmon 19 Regen 3 MP.
Shoulder of the Turtle 23 +7% divine resist.
Steal Leather Belt of the Whale 28 +28 Health. 11% mana steal.
  1. Is this missing the suffix for the magic resist, or is "Mail Shoulder" a special base? (Or, unlikely, is this just "Shoulder" with two prefixes, "Healthy" and "Mail" making the item 14 levels higher than what it is advertised as at the shop?)

Dungeon Shop[]

A hidden shop run by the strange guy can be found in Dungeons[1] upon a treasure roll (19-20 dice roll).

The chances of this shop appearing are very rare though. In order to increase the chances of encountering that shop, it is advised to equip team members with luck amulets.

Item Cost Coin Level Description
The Elder Wand 3200 47 +50% Extra Magic.
Godly Plate 3500 50 +100 Health. +5% physical resist.
Emerald Sword 4000 52 +30 Atk.
Stone of Jordan 4500 55 +1 to all skills.

Non-Buyable Items[]

The following items are not available for purchase, only dropped by enemies. This is not a complete list, and items will be added as they are discovered.

Equipment[]

Item Level Description
Crowbar 50 +1 to all skills.
Divine Trinket 35 +20% divine resist.
Ectoplasm Key 13 +13 Magic.
Fine Ruby Amulet 32 +5 Atk. +30 Health. +6% physical resist.
Fine Ruby Necklace 28 +4 Atk. +23 Health. +5% physical resist.
Fine Ruby Ring +3 Atk. +20 Health.
Fine Topaz Amulet 30 +15% Crit. +6% divine resist.
Fine Topaz Necklace +8% Crit.
Fine Topaz Ring +7% Crit.
Iron Belt ? Random magic properties.
Iron Boots 50 Random magic properties.
Key to the Tear 17 +18 Magic. +5% XP.
Leather Belt 30 Random magic properties.
Leather Boots ? Random magic properties.
Magical Trinket 35 +20% magic resist.
Monster Gold Medal +5% Gold. +2% Item Find.
Mushroom of Knowledge 24 +20 Magic. Regen 3 MP.
Nature Trinket 35 +20% nature resist.
Oak Ring 30 +40 Health. Regen 4 HP.
Physical Trinket 35 +20% physical resist.
Shield Amulet 26 +30 Health. +6 Threat. +7% physical resist.
Six Sided Amulet 24  +6 Atk.
Solar Amulet 30 +6 Atk. +39 Magic.
The One Ring 12 +15 Health. +13 Magic. Regen 4 HP.
Thorn Ring 28 +30 Health. +2 Threat. +1% Crit.
Topaz Amulet 20 +12% Crit.
Topaz Necklace 18 +11% Crit.
Trinket of Resistance 45 +15% resist all.
Twenty Sided Amulet +20 Atk.
Wooden Ring 22 +20 Health. Regen 6 HP.
Zoe's Mug 24 +8% XP. +8% gold on battle.

Consumables[]

Item Description
Astral Roast Restore 300 HP. Restore 300 MP.
Cobweb Shadow -2 Threat. +25 Crit. Lasts 4 turns.
Flies Restore 5 HP.
Mushroom Gain 1000 XP points.
Pot-o'-Toe Restore 12 HP.
Snot +8 Atk. Lasts 4 turns.
Tothpaste Tube Restore 5 MP.

Miscellaneous Items[]

The following items are dropped in battle and are sometimes used for quest items. They can be equipped just like normal items.

Item Level Description
Blood Gemstone 1 +1 Magic.
Croc Fang 1 +1% Critical.
Dead Pixel 1 +2% life steal. +2% mana steal.
Ectoplasm 1 +1 Atk. +10% extra potion effect.
Glowstone 1 Regen 1 MP.
Goblin's Nail 1 +1 Threat.
Lava Ball 1 Regen 1 HP.
Ooze 1 Regen 1 HP. Regen 1 MP.
Sand Rose 1 +1 Health.
Satchel of Gems 1 +1 Initiative.
Sea Shell 1 -5% resurrect cost.
Small Black Stone 1 -2% blacksmith cost.
Snowflake 1 +2% Crafting success.
Straw 1 +5% HP.
  1. Confirmed in the Castle sewers, Dwarven Mall and Frozen Dungeon
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