Necromancer ‣ Necromancer Skills
Soul Pact[]
Revive character until end of battle.
Level | Cost | HP Revived |
---|---|---|
1 | 10 MP | 10 HP |
2-10 | +6 MP | +10 HP |
10 | 64 MP | 100 HP |
11-? | +4.5 MP | +7.5 HP |
20 | 109 MP | 175 HP |
Energy Drain[]
(Passive) Increases attack and adds mana-drain as a percentage of every normal attack.
Level | Bonus Attack | MP Drain |
---|---|---|
1 | 1 | 40% |
2-10 | +1 | +5% |
10 | 10 | 85% |
11-? | +0.75 | +3.75% |
20 | 18 | 123% |
Help from Below[]
The target and his neighbors gets HP steal and critical % increase for 5 turns.
Level | Cost | HP steal | Bonus Critical |
---|---|---|---|
1 | 10 MP | 10% | 5% |
2-10 | +4 MP | +5% | +2% |
10 | 46 MP | 55% | 23% |
11-? | +3 MP | +3.75% | +1.5% |
20 | 76 MP | 93% | 38% |
Summon Minion[]
The necromancer summons a minion to damage its target for 4 turns and lowers all its resistances.
Level | Cost | Damage | All Resistances |
---|---|---|---|
1 | 10 MP | 4 | -2% |
2-? | +6 MP | +6 | + (-2%) |
10 | 64 MP | 58 | -20% |
20 | 124 MP | 118 | -40% |
Damage is increased based on Magic point amount at a 0.14 damage/MP rate. For example, at skill level 10 with 100 MP, Summon Minion does 72 damage (not 58).